In a surprising move, CBE Software has made the decision to remove content from their newly-released title Someday You’ll Return in favor of improving the overall game. The move comes after receiving feedback from customers, which involved removing hours of gameplay content in order to maintain the “taught, narrative-driven horror that fans loved.”
“After reading feedback from our customers, it became clear to us that some parts of the game, mostly in the second half, were not enjoyed as we had expected them to be,” explains CBE Software co-founder Jan Kavan in a press release. “We took a hard look at the game and asked ourselves how we could make it better. While it is very important for us to remain true to our vision for the game, we felt if there were ways we could make improvements without compromise, we should do this even if it means sacrificing months of hard work.”
The cut content includes some of the puzzles and sequences that “were not adding any value to the main game story”. Fans can still access some of the “missing” areas if they look hard enough, however. Another mechanic that wasn’t well-received was stealth. To compensate, the devs have added a new, in-game potion called “Devil’s Pact”. This potion turns the player almost invisible to enemies during stealth sequences. “Now players who dislike stealth sequences can drink the potion and through them easily, while players who enjoy being stealthy can keep playing the original version. We strongly believe that offering this choice is the best option for both types of players.”
Someday You’ll Return is out now on Steam, with Xbox One and PlayStation 4 versions scheduled for development later this year.